Der Arms and Equipment Guide ist ein im Oktober 2002 erschienenes Nachschlagewerk für das Star Wars Rollenspiel von Wizards of the Coast und beschäftigt sich mit Waffen, Schutzpanzerungen, Droiden, Fahrzeugen und sonstiger Ausrüstung aus der Star Wars-Saga. Verfasst wurde das Buch von Jeff Grubb und Owen K.C. Stephens, die Illustrationen stammen von Ralph McQuarrie und Chris Trevas.

Inhaltsangabe des Verlags

Hokey Religions and ancient Weapons are no match for having a good Blaster at your side.

The galaxy is a dangerous place, and even the most capable heroes need the right equipment to get the job done. Outfitting for a rescue mission on a frigid ice planet differs from gearing up an assault on a crime lord's jungle world headquarters. But with the right connections, and enough credits, heroes can acquire all the weapons and tools needed to survive any situation.

This sourcebook features:

  • An arsenal of weapons and armor, along with rules for customizing and personalizing them.
  • A wide variety of droids from across the galaxy, including the legendary R-Series astromech droids, binary load lifters, and the RA-7 "Death Star" droid.
  • An array of vehicles from landspeeders to military walkers.
  • Essential survival equipment, including breathers, comlinks, scanners, medpacs, and tools.

To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook.



  • Using This Book
  • Equipment Availability
    • Favors, Resource Access and Availability
  • Era
  • The Black Market

Chapter 1: Weapons

  • Customizing and Personalizing Weapons
    • What Can Be Modified
    • Making Modification
  • Concealing Weapons
  • Ranged Energy Weapons
    • Blaster Pistol
    • Heavy Blaster Pistol
    • Hold-Out Blasters
    • Sporting Blaster Pistols
    • Blaster Rifles and Carbines
    • Sporting Blaster Rifles
    • Light Repeating Blasters
    • Iron Guns
    • Disruptor Weapons
  • Ranged Projectile Weapons
    • Slugthrower Pistols
    • Slugthrower Rifles
    • Dart Pistols
    • Flechette Launchers
    • Crossbow and Magna Casters
    • Wrist Weapons
    • Wrist Rocket Ammunition
  • Melee Weapons
    • Standard Melee Weapons
    • Vibro Weapons
    • Melee Stun Weapons
    • Grenades
    • Grenade Launchers
  • Other Weapons and Weapon Systems
    • Flame Projectors
    • Sonic Weapons
    • Optional Species Chips
    • Species-Specific Ranged Weapons
    • Weapn Attachments and Accessoires

Chapter 2: Protective Gear

  • Customizing and Personalizing Armor
    • What Can Be Modified
    • Making the Modification
  • Other Rules Concerning Armor
  • Light Armor and Protective Suits
  • Medium Armor
  • Heavy Armor
  • Powered Armor
  • Other Protective Gear

Chapter 3: Droids

  • Astromech Droids
  • Droid Heroes
  • Repair Droids
  • Protocol and Commercial Droids
  • Medical Droids
  • Military Droids
  • Security and Guard Droids
  • Surveillance and Probe Droids
  • Messenger Droids
  • Labor Droids
  • Other Droids

Chapter 4: Vehicles

  • Customizing Vehicles
    • What Can Be Modified
    • Making the Modification
  • Airspeeders and Cloud Cars
    • Cloud Jockeys and Speeder Aces
  • Gliders, Jetpacks and Rocket Packs
  • Speeder Bikes and Swoops
  • Civilian Groundspeeders
  • Military Groundspeeders
  • Walkers
  • Seacraft
  • Other Vehicles

Chapter 5: Equipment

  • Breathing Devices
  • Communication Devices
  • Detection Devices
  • Sensor Jammers and Detection Countermeassures
  • Medical Equipment
    • What's in My Medical Kit?
  • Security Devices
  • Survival Gear
    • What's in My Escape Pod?
  • Tools and Other Sundries
    • What's in My Tool Kit?


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